Ergo Kukke – Virtual Symphony (KONTAKT)

Years Ergo Kukke’s Virtual Symphony is the world’s most realistic fully synthesized orchestra with a unique sound and transition from one orchestral section to the next. Yes, you heard that right, these are 100% synths that have been carefully programmed, processed, sampled and brought to you in a more processor-friendly form.

This tool will help you get inspired to start writing your next score, composition or banger, and the built-in snapshots will help you get it done quickly.
Virtual Symphony is the perfect tool for composing your next piece or using its powerful sound to fill an orchestral space and enhance the sound. The sounds are designed to work together or separately while keeping the characters realistic. You have the freedom to combine any orchestral part and manipulate each of those combinations to a degree never before seen in orchestral music. Create or destroy sound the way you like.

What is inside?

Compressed samples and 9.12 GB files.
74 Instruments and Sections
7 shot categories with 145 shots divided into pre-programmed and pre-designed orchestral combinations, decrescendo sections, build-ups, Perc & Pluck, theme, hits and shorts and effects.
Four sample sources for selecting individual instrument sections: strings, brass, woodwind, percussion, plucked, or selecting from individually synthesized sections. The instrument variations also included perhaps the best sounding church organs in the world to add to the big orchestra sound.

Key Features:

Expand your musical experimentation without being limited by the range of any instrument. The entire keyboard is open for exploration.
However, the sweet spot is located around C3 in Kontakt or C5 in your DAW, essentially the center of your keyboard. For bass instruments, try playing 3 octaves lower, and for higher instruments, try playing 3 octaves higher.
Instruments are either sampled at different speeds, which is indicated by “vel”, or they can be made velocity sensitive in the ENV sources tab.

Four flexible sampling sources

Four sound sources allow you to layer sounds from strings, brass, woodwind, percussion, plucked instruments, sections and church organs. Together they will add color to your next masterpiece.
Controls on each audio source allow you to tailor the sound to your project’s needs, making them extremely efficient. These include an equalizer, envelope, and filter to mix sounds and make them unique.

Source Movement Control Panel

One of Virtual Symphony’s cool features, the Source Movement control panel, allows you to control the dynamics of the gain of four sound sources, changing or attenuating between them.
By constantly shifting the focus of your orchestral layers, the sound produced will create movements that traditional orchestras cannot achieve.
You can easily change the way sounds blend together using the built-in controls and tailor the result to your specific needs.

Filter Motion Control Panel

By independently modulating the filter cutoff frequency and resonance of each sound source, full control over the timbre of each layer is now possible.
This control over tonal dynamics greatly increases the possible sonic results for an interesting and unique sound.
Combined with the already impressive freedom of the Source Movement panel, the possibilities are truly endless.

Virtual Symphony’s Edit Modulation menu

has four LFOs and four ADSR envelopes with different audio source parameters to choose from.
Whether you want to control the movement and behavior of your sound in your hands or want to be amazed by the Randomise feature, these tools will help add dynamic character to your sounds.

Nine Effect Modules Included

Nine built-in effects can be used to further mix sounds or add delicious flavors.
Whether you want to thicken your sound, add distortion, or expand it, these effects are extremely useful tools to have at your disposal.

Edit Randomization Page

Randomization can generate an infinite number of ideas and start a new path, so we made sure that the randomization engine changes the parameters and values ​​that make the most inspiring sense.
The randomization menu gives you the ability to choose exactly what you want to change in the sound.

Key Features:

  • Independent 3-band EQ, Envelope & Filter Parameters, for each source
  • Pitch Shifting Controls, for shifting +/- 36 semitones
  • Source-Specific Panning Controls
  • Sample Selection Randomisation
  • “Source Movement” Manipulation Pad, controlling the Gain Distribution Ratio
  • “Filter Movement” Manipulation Pad, controlling Filter Cutoff & Resonance on either all sources, or per-source
  • “Horizontal”, “Vertical” & “Circular” Modulation Units, for both Manipulation Pads
  • “Edit Modulation” Menu, containing 4 LFO Modules, for modulating any source parameter, alongside 4 Envelope Modules, for controlling the dynamics of multiple different source parameters
  • “Edit Effects” Menu, featuring 9 different Effects Modules; Chorus, Distortion, Lo-Fi (Bitcrusher), Replika • Delay, Spatial (Stereo Field Enhancer), Filter, Phasis (Phaser), Convolution (Reverb) & Flair (Tuned, Harmonics-Enhancing Flanger)
  • “Edit Randomise” Page, housing toggles for the randomisation of multiple sets of parameters

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