Open the gates to the world of darkness! Desecrator is a terrifyingly powerful collection of five instruments created for sound design in the horror genre. These sounds are woven from the whispers of ancient artifacts, the creaks of abandoned places, eerie strings and groans of synthesizers. Create blood-curdling soundtracks for horror, trailers and explore the boundaries of dark ambient.
This is a set of five specialized synthesizers designed specifically for horror sound design. Here you will find tools for generating dissonant sound canvases, dense atmospheric textures, increasing sonic tensions, cinematic transitions and creepy mechanical rhythms.
Thanks to the intelligent randomization system, each created sound will be absolutely unique – you get an endless source of fresh, unusual and truly frightening timbres. Discover new boundaries of sonic horror. Let your darkest creative ideas find a voice.
In addition to five instruments for Kontakt, you also get a full collection of Hits, Whooshes and Risers sounds in WAV format for easy use via drag and drop.
Fully compatible with NKS1 and NKS2.
Atmosphere Designer
The Atmosphere Designer features a dual-layer engine that allows you to select and mix over 260 unique sound sources. Crafted from raw and processed antique instruments, strings, metals, your own physical instruments and field recordings, you can easily create both subtle and eerie atonal atmospheres in an instant.
- Most sources are recorded for at least 30 seconds with seamless looping.
- Full and customizable randomization allowing you to randomize effects, settings and sources or any combination of these.
- Effects for each layer including phaser, distortion, freak and delay.
- Customizable main reverb with wet and dry mix via XY pad.
- Layer volume blend adjustable via XY pad.
Pad Designer
The Pad Designer features a dual-layer engine allowing you to select and mix 110 unique sound sources. Crafted from raw and processed antique instruments, strings, metals, your own physical instruments, synths and field recordings, you can easily create both subtle and extreme tonal pads. Designed specifically for creating horror and tension, this pad builder is truly cross-genre.
- Most sources are recorded at least 30 seconds long with seamless looping.
- Full and customizable randomization, allowing you to randomize effects, settings and sources or any combination of these as you like.
- Effects for each layer, including phaser, distortion, freak and delay.
- Adjustable main reverb with wet and dry mix via XY button.
- Layer volume mix adjustable via XY button.
Timekeeper
Timekeeper is not your average pattern generator, nor is it your average tick-tock-tock generator. This one is truly special. Designed to create tick-tock-style patterns, it boasts a dual-layer engine and over 110 unique sources, each with 16 samples (8 “ticks” and 8 “tocks”).
Sources include raw antique sounds, mechanical sounds, metals and other disturbing sounds (like scraping boards and crunching leaves), as well as custom-made and processed sounds.
The sources are recorded in such a way that there are stronger attacks and artifacts between ticks and tocks, resulting in a much more natural sound than usual. The goal is not perfection, but organic, unexpected and unique timing for your tracks.
Note: Due to the stronger attacks, the instrument requires -125ms track latency compensation, as specified in the product GUI.
- All sources include a set of 16 unique samples
- Full and customizable randomization, allowing you to randomize effects, settings, and sources, or any combination of these, as you like
- 16-step sequencer and controls to adjust the tick-tock pattern to whole, half, quarter, or eighth notes
- Effects for each layer including phaser, distortion, freak, and delay
- Adjustable master reverb with wet/dry mix via XY button
- Layer volume blend adjustable via XY button
- Auto-panning features including ping-pong and doubling (2 notes per side in a ping-pong pattern)
Rise Designer
Rise Designer Desecrator is more powerful than any of our other products. It boasts over 90 sources, each recorded in 2, 4 and 8 bars, which is a staggering number of combinations available. To top it all off, Rise Designer adds a third, dedicated Exciter layer with 18 additional sources that add extra weight and excitement just at the end of Rise events (2 bars, 1 bar and 2 beats respectively).
These Rise sources have been painstakingly crafted from custom instruments, live strings, distorted synths and carefully processed field recordings. It makes it incredibly easy to create organic-sounding, completely unique Rise events – at the touch of a button.
- Sources created in 2, 4 and 8 bars (these are unique samples, not just chopped up sections of a single sample)
- Full and customisable randomisation, allowing you to randomise effects, settings and sources, or create any combination you like
- Effects for each layer, including phaser, distortion, freak and delay
- Customizable main reverb with wet/dry mix via XY button
- Layer volume mix adjustable via XY button
- Additional Exciter layer with volume control and optional ‘Enhance’ option for extra effect at the end of rising tracks
- Although the sources are recorded at 140 BPM, they will stretch to match the tempo of your project
Whoosh & Hit Designer
Whoosh & Hit Designer contains almost 120 unique sources in a dual-layer engine. Created from a variety of carefully crafted field recordings, percussion, stringed percussion instruments, and various antiques and objects, these sounds are perfect for powerful slams, light exciters, or scary jump scares.
Each source contains uniquely recorded and processed duple, single and half beat whistles that will be stretched to the tempo of your project, making it easy to align your whistle hits.
You can play just one hit, each of the three synced whistle hits, or just three whistle hits without a hit. All of these are always mapped to the keyboard for complete flexibility.
This engine also adds a simplified third layer called “Bases”. This layer contains 19 additional sources that provide more basic, standard hits, booms and slams designed to build your hits. Of course, they also have three synced whistle hits associated with them that will be added to your overall mix.
The “Bases” layer also allows you to set the layer to match the settings of Layer 1 or Layer 2 (whistle hit volume, decay, EQ, filter settings). Or it can work independently with the default settings.
- Each source is created with unique 2, 1 and 1/2 bar timing whoosh sounds (these are unique samples, not just chopped up portions of a single sample)
- Full and customizable randomization allowing you to randomize effects, settings and sources or any combination you like
- Effects for each layer including phaser, distortion, freak and delay
- Customizable main reverb with wet/dry mix via XY button
- Layer volume blend adjustable via XY button
- Additional Foundation layer with Next volume control to create a solid and powerful foundation for your hit creations
Added:
- Added functionality to all instruments to allow mapping of Midi CC numbers to the X (source blend) and Y (wet/dry blend controls. Defaults to Midi CC 14 (source blend) and 15 (wet/dry blend) but can be modified using GUI controls
- Timekeeper: Added keyboard keyswitches on C2 through D#2 to control the playback speed values
- Timekeeper: Added manual playback option on C4 through D#5 to allow manual playback of the tick-tock steps
Fixed:

